The Séance of Blake Manor
A supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
I worked on The Séance of Blake Manor for about a year, mostly during pre-production, when the project was getting started up. It’s been amazing seeing it hit so hard with audiences and personally, I’ve really enjoyed playing it and seeing systems that I worked on early versions of, while also being continually surprised since so much of the game was built after I left.