CandyBox 2 & Cookie Clicker
The age of grinding is upon us.
The age of grinding is upon us.
A note on my previous experience with mobile platforms and why I love iOS (and you should too).
An important point on the writing and editing of FMV sequences in games, and why it could be better.
From the outside looking in, my take on people management in game development coming from a film production background.
I've uploaded the first build of a very simple platformer I'm working on. It's so simple it's just some platforms, a player character and a basic control scheme (left, right, up/space) This step is...
NICE. New features start to show up, hidden in the newest Steam beta. Read on, folks...
Moar new games. MOAR!
Valve have uploaded some great footage of their new controller in action. They're going to respond to community requests and upload more videos quite frequently, showing the controller with differe...
...on iOS anyway. The proper-awesome XCOM: Enemy Unknown on iOS has just received an update and a sale price! Version 1.3 brings the headline feature of asynchronous multiplayer. Really looking for...
A bank of links to help anybody considering designing a platformer game.