Added Jason Rohrer's development blog
I've updated the blog roll in the sidebar with a link to Jason Rohrer's news page for his game The Castle Doctrine. It's technically just news about his work on it, but it's really more like a deve...
Rescue Mission: The Journey Home
They press their noses against the glass as they enter their final approach...
Gamejam 1.0 – I
As I say in the masthead for the site, I'm a filmmaker, not a game developer, but I obviously have a huge and deep interest in games. I've dabbled with Unity 3D, Twine and JavaScript for the last c...
Rescue Mission: Build Me A Rocketship
If I'm going to rescue that dude, I'd better build something with extra capacity - and the ability to, you know, get off the damn moon. Right?
EEeek!
Who needs hobbies when I have KSP? I only got the game recently...
Feast Friday: Tilt-shift Minecraft
I came across these a while back and dug them out again – there are of course a lot more of them now that people have figured out how to make 'em, and our world is all the better for it. Ima...
Harvey Smith
Read more: Harvey Smith on writing and gaming https://www.nypost.com/p/blogs/gamereport/harvey_smith_on_4cjMXmf81EZIFsO1XC1zeO#ixzz2cUZ67H1j
Rescue Mission: Initial Sit Rep
I'm going to attempt the impossible (or at least the fairly difficult) - a rescue mission in Kerbal Space Program. Fasten your seatbelts. What's that? They were melted in the fire? No worries, just hang on to something.
Growing as a gamer and letting go of the hate
When I was about sixteen I played the first Deus Ex game and my mind was blown. It was a formative experience, exploring this huge, clever world. Not only had I never seen anything like this, I had...